

Players will need to watch their remaining health, as losing a life during a boss battle completely restarts the encounter and leaves Mickey with only three stars when he revives. Some patterns are fairly easy to identify, while others may take a couple of tries to figure out.

#Mickey mouse castle of illusion xbox 360 game windows
These items aren’t at all necessary to complete the game, and are usually better collected in subsequent playthroughs.Īs with most platformers from the 16-bit era, each boss has its own pattern of attack and windows for players to counterattack. Finally, extra items like statue pieces, playing cards, and chili peppers can be collected to unlock extra content like costumes and character bios. In addition to gems, Mickey can collect extra stars to replenish those lost by taking hits and he can also collect the occasional extra life – and he’s going to want to collect as many of these as possible as the later worlds and stages do ramp up considerably in terms of difficulty. These gems must be collected in a great enough number, along with the special gems after defeating bosses, in order to unlock new worlds. The main items to be collected throughout each level are small gems. Platforms can crumble, and not maintaining a steady pace of progress can be Mickey’s undoing. Giant books can shove Mickey into bottomless pits.

Falling objects while traversing gaps can do the same, while also taking away stars.

Waterfalls force Mickey down and can prevent him from jumping over gaps without proper timing. Mickey also has to be careful of environmental hazards which can hamper his progress, chip away at his stars, or even send him to a quick death. If enemies touch Mickey, he loses a star – which is basically a hit point – and when all of his stars burn out, a life is lost. Projectile attacks are better reserved for tight spaces or for opening treasure chests. Attacking with a jump also enables Mickey to bounce off of enemies and gain extra height to collect extra items or find hidden areas. Mickey’s arsenal of offense consists of only two attacks: He can jump on enemies to defeat them, Mario-style, or he can collect projectile ammo and fire it at enemies to dispatch them. Each world has three stages to complete, along with a boss character to defeat at the end to collect special gems which open the way to the final showdown.Īs Mickey makes his way through each area, there’s a ton of enemies that he must either avoid or defeat. To reach Mizrabel and confront the evil witch to save Minnie, Mickey traverses six worlds, including an evil forest, an ominous library, and the titular Castle of Illusion itself. At the same time, there’s a definite level of difficulty here that will frustrate some players and some other issues keep this reimagining of the SEGA Genesis classic from being as good as it could have been.Ĭastle of Illusion Starring Mickey Mouse follows the adventures of Disney’s titular mascot as he risks his own life – or lives, as it were in this case – to save Minnie from a seemingly disastrous fate. With the game’s changing perspectives and its varied and interesting level designs, there’s a lot to like about this game. I’ve never played the original Castle of Illusion, originally released back in 1990, so the trip to save Minnie Mouse from the evil clutches of Mizrabel certainly struck me as something new.
